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cxTextureSlicePainter.cpp File Reference
#include "cxTextureSlicePainter.h"
#include <QtCore>
#include <vtkOpenGLExtensionManager.h>
#include <vtkRenderer.h>
#include <vtkShaderProgram2.h>
#include <vtkShader2.h>
#include <vtkShader2Collection.h>
#include <vtkUniformVariables.h>
#include <vtkObjectFactory.h>
#include <vtkOpenGLRenderWindow.h>
#include <GL/glu.h>
#include <GL/glext.h>
#include "cxGPUImageBuffer.h"
#include "cxTypeConversions.h"
#include "cxGLHelpers.h"

Go to the source code of this file.

Namespaces

 cx
 Namespace for all CustusX production code.
 

Macros

#define GL_GLEXT_PROTOTYPES
 

Functions

 cx::vtkStandardNewMacro (TextureSlicePainter)
 

Macro Definition Documentation

#define GL_GLEXT_PROTOTYPES

Definition at line 61 of file cxTextureSlicePainter.cpp.