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16.5
An IGT application
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Slice volumes using a SliceProxy. More...
#include <cxImage2DRep3D.h>
Public Member Functions | |
virtual | ~Image2DProxy () |
void | setImage (ImagePtr image) |
void | setTargetSpaceToR () |
use to draw the slice in 3D r space instead of in 2D s space. More... | |
vtkImageActorPtr | getActor () |
Static Public Member Functions | |
static Image2DProxyPtr | New () |
Protected Member Functions | |
Image2DProxy () | |
Slice volumes using a SliceProxy.
The functionality is equal to SlicedImageProxy, but the actual slicing is performed by loading the image into the GPU as a 3D texture and slicing it there, using the GPU.
Used by Sonowand and Sintef.
Created on: Oct 13, 2011 Author: christiana
Definition at line 65 of file cxImage2DRep3D.h.
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virtual |
Definition at line 56 of file cxImage2DRep3D.cpp.
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protected |
Definition at line 50 of file cxImage2DRep3D.cpp.
vtkImageActorPtr cx::Image2DProxy::getActor | ( | ) |
Definition at line 66 of file cxImage2DRep3D.cpp.
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static |
Definition at line 61 of file cxImage2DRep3D.cpp.
void cx::Image2DProxy::setImage | ( | ImagePtr | image | ) |
Definition at line 71 of file cxImage2DRep3D.cpp.
void cx::Image2DProxy::setTargetSpaceToR | ( | ) |
use to draw the slice in 3D r space instead of in 2D s space.