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cxTexture3DSlicerRep.h
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/*=========================================================================
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This file is part of CustusX, an Image Guided Therapy Application.
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Copyright (c) SINTEF Department of Medical Technology.
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All rights reserved.
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CustusX is released under a BSD 3-Clause license.
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See Lisence.txt (https://github.com/SINTEFMedtek/CustusX/blob/master/License.txt) for details.
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=========================================================================*/
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#ifndef CXTEXTURE3DSLICERREP_H_
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#define CXTEXTURE3DSLICERREP_H_
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#include "cxResourceVisualizationExport.h"
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#include "
cxRepImpl.h
"
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#include <vector>
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#include "
cxTransform3D.h
"
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#include "
cxBoundingBox3D.h
"
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#include "
vtkForwardDeclarations.h
"
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#include "
cxForwardDeclarations.h
"
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//---------------------------------------------------------
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namespace
cx
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{
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typedef
boost::shared_ptr<class Texture3DSlicerProxy>
Texture3DSlicerProxyPtr
;
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class
cxResourceVisualization_EXPORT
Texture3DSlicerRep
:
public
RepImpl
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{
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Q_OBJECT
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public
:
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static
Texture3DSlicerRepPtr
New(
SharedOpenGLContextPtr
context,
const
QString& uid=
""
);
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virtual
~
Texture3DSlicerRep
();
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virtual
QString getType()
const
;
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void
setShaderPath(QString path);
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virtual
void
printSelf(std::ostream & os,
Indent
indent);
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void
setViewportData(
const
Transform3D
& vpMs,
const
DoubleBoundingBox3D
& vp);
// DEPRECATED: use zoomfactor in View and the object will auto-update
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void
setImages(std::vector<ImagePtr> images);
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std::vector<ImagePtr> getImages();
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void
setSliceProxy(
SliceProxyPtr
slicer);
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void
setTargetSpaceToR();
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static
bool
isSupported(
vtkRenderWindowPtr
window);
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void
setRenderWindow(
vtkRenderWindowPtr
window);
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protected
:
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Texture3DSlicerRep
(
SharedOpenGLContextPtr
context);
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virtual
void
addRepActorsToViewRenderer(
ViewPtr
view);
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virtual
void
removeRepActorsFromViewRenderer(
ViewPtr
view);
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private
slots:
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void
viewChanged();
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private
:
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Texture3DSlicerProxyPtr
mProxy;
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};
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//---------------------------------------------------------
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}
//end namespace
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//---------------------------------------------------------
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#endif
/* CXTEXTURE3DSLICERREP_H_ */
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cx::Texture3DSlicerRepPtr
boost::shared_ptr< class Texture3DSlicerRep > Texture3DSlicerRepPtr
Definition:
cxForwardDeclarations.h:103
cx::DoubleBoundingBox3D
Representation of a floating-point bounding box in 3D. The data are stored as {xmin,...
Definition:
cxBoundingBox3D.h:63
vtkRenderWindowPtr
vtkSmartPointer< class vtkRenderWindow > vtkRenderWindowPtr
Definition:
vtkForwardDeclarations.h:124
cxRepImpl.h
cx
Namespace for all CustusX production code.
Definition:
cx_dev_group_definitions.h:13
cxForwardDeclarations.h
cx::Texture3DSlicerRep
Display overlayed image slices in 2D.
Definition:
cxTexture3DSlicerRep.h:75
cxBoundingBox3D.h
cx::SliceProxyPtr
boost::shared_ptr< class SliceProxy > SliceProxyPtr
Definition:
cxForwardDeclarations.h:96
cx::Transform3D
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
Definition:
cxLandmarkPatientRegistrationWidget.h:33
cx::Texture3DSlicerProxyPtr
boost::shared_ptr< class Texture3DSlicerProxy > Texture3DSlicerProxyPtr
Definition:
cxTexture3DSlicerProxy.h:36
vtkForwardDeclarations.h
cx::ViewPtr
boost::shared_ptr< class View > ViewPtr
Definition:
cxForwardDeclarations.h:110
cx::RepImpl
Default implementation of Rep.
Definition:
cxRepImpl.h:42
cx::Indent
Formatting class for debug printing of the ssc library.
Definition:
cxIndent.h:28
cxTransform3D.h
cx::SharedOpenGLContextPtr
boost::shared_ptr< class SharedOpenGLContext > SharedOpenGLContextPtr
Definition:
cxForwardDeclarations.h:164
CX
source
resource
view
Rep3D
cxTexture3DSlicerRep.h
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