#include <shadercallback.h>
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virtual void | Execute (vtkObject *, unsigned long event, void *cbo) |
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| ShaderCallback () |
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void | test (unsigned long event, void *cbo) |
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Definition at line 15 of file shadercallback.h.
◆ ShaderCallback()
ShaderCallback::ShaderCallback |
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◆ Execute()
void ShaderCallback::Execute |
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vtkObject * |
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unsigned long |
event, |
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void * |
cbo |
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) |
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virtual |
◆ New()
◆ test()
void ShaderCallback::test |
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unsigned long |
event, |
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void * |
cbo |
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) |
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◆ mColorBufferObject
vtkSmartPointer<class vtkOpenGLBufferObject> ShaderCallback::mColorBufferObject |
◆ mRenderWindow
vtkSmartPointer<class vtkOpenGLRenderWindow> ShaderCallback::mRenderWindow |
◆ mTextureBufferObject
vtkSmartPointer<class vtkOpenGLBufferObject> ShaderCallback::mTextureBufferObject |
◆ mTextureObject1
vtkSmartPointer<class vtkTextureObject> ShaderCallback::mTextureObject1 |
◆ mTextureObject2
vtkSmartPointer<class vtkTextureObject> ShaderCallback::mTextureObject2 |
The documentation for this class was generated from the following files:
- /mnt/bamboo/bamboo/buildagent/xml-data/build-dir/NN-RE-BU2/CX/CX/source/apps/OpenGLTestApplication/shadercallback.h
- /mnt/bamboo/bamboo/buildagent/xml-data/build-dir/NN-RE-BU2/CX/CX/source/apps/OpenGLTestApplication/shadercallback.cpp