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cx::NetworkConnection Member List
This is the complete list of members for
cx::NetworkConnection
, including all inherited members.
calibration
(QString devicename, Transform3D calibration)
cx::NetworkConnection
signal
computeState
()
cx::SocketConnection
protected
connected
()
cx::SocketConnection
signal
connectionInfoChanged
()
cx::SocketConnection
signal
createConnector
(ConnectionInfo info)
cx::SocketConnection
protected
disconnected
()
cx::SocketConnection
signal
enoughBytesAvailableOnSocket
(int bytes) const
cx::SocketConnection
protected
error
()
cx::SocketConnection
signal
getAllServerHostnames
()
cx::SocketConnection
protected
getAvailableDialects
() const
cx::NetworkConnection
getConnectionInfo
()
cx::SocketConnection
getState
()
cx::SocketConnection
getUid
() const
cx::NetworkConnection
inline
image
(ImagePtr image)
cx::NetworkConnection
signal
invoke
(boost::function< void()> func)
cx::NetworkConnection
mConnector
cx::SocketConnection
protected
mCurrentState
cx::SocketConnection
protected
mesh
(MeshPtr image)
cx::NetworkConnection
signal
mNextConnectionInfo
cx::SocketConnection
protected
mNextConnectionInfoMutex
cx::SocketConnection
protected
mSocket
cx::SocketConnection
protected
NetworkConnection
(QString uid, QObject *parent=0)
cx::NetworkConnection
explicit
probedefinition
(QString devicename, ProbeDefinitionPtr definition)
cx::NetworkConnection
signal
requestConnect
()
cx::SocketConnection
virtual
requestDisconnect
()
cx::SocketConnection
virtual
sendData
(const char *data, qint64 maxSize)
cx::SocketConnection
slot
sendImage
(ImagePtr image)
cx::NetworkConnection
sendMesh
(MeshPtr image)
cx::NetworkConnection
setConnectionInfo
(ConnectionInfo info)
cx::SocketConnection
virtual
setCurrentConnectionInfo
()
cx::SocketConnection
protected
setProtocol
(QString protocolname)
cx::NetworkConnection
protected
virtual
SocketConnection
(QObject *parent=0)
cx::SocketConnection
explicit
socketIsConnected
()
cx::SocketConnection
protected
socketReceive
(void *packPointer, int packSize) const
cx::SocketConnection
protected
stateChange
(CX_SOCKETCONNECTION_STATE newState)
cx::SocketConnection
protected
stateChanged
(CX_SOCKETCONNECTION_STATE status)
cx::SocketConnection
signal
streamImage
(ImagePtr image)
cx::NetworkConnection
transform
(QString devicename, Transform3D transform, double timestamp)
cx::NetworkConnection
signal
~NetworkConnection
()
cx::NetworkConnection
virtual
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