Fraxinus
2023.01.05-dev+develop.0da12
An IGT application
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#include <cxShaderCallback.h>
Public Attributes | |
QString | mTextureUid |
vtkTextureObjectPtr | mTexture |
QString | mTextureCoordinatesUid |
vtkOpenGLBufferObjectPtr | mTextureCoordinates |
QString | mLUTUid |
vtkTextureObjectPtr | mLUT |
float | mWindow |
float | mLevel |
float | mLLR |
float | mAlpha |
Conventient structure that groups relevant information for our custom OpenGL shaders on a per view basis.
Definition at line 44 of file cxShaderCallback.h.
float cx::ShaderCallback::ShaderItem::mAlpha |
Definition at line 59 of file cxShaderCallback.h.
float cx::ShaderCallback::ShaderItem::mLevel |
Definition at line 57 of file cxShaderCallback.h.
float cx::ShaderCallback::ShaderItem::mLLR |
Definition at line 58 of file cxShaderCallback.h.
vtkTextureObjectPtr cx::ShaderCallback::ShaderItem::mLUT |
Definition at line 53 of file cxShaderCallback.h.
QString cx::ShaderCallback::ShaderItem::mLUTUid |
Definition at line 52 of file cxShaderCallback.h.
vtkTextureObjectPtr cx::ShaderCallback::ShaderItem::mTexture |
Definition at line 47 of file cxShaderCallback.h.
vtkOpenGLBufferObjectPtr cx::ShaderCallback::ShaderItem::mTextureCoordinates |
Definition at line 50 of file cxShaderCallback.h.
QString cx::ShaderCallback::ShaderItem::mTextureCoordinatesUid |
Definition at line 49 of file cxShaderCallback.h.
QString cx::ShaderCallback::ShaderItem::mTextureUid |
Definition at line 46 of file cxShaderCallback.h.
float cx::ShaderCallback::ShaderItem::mWindow |
Definition at line 56 of file cxShaderCallback.h.