Fraxinus
2023.01.05-dev+develop.0da12
An IGT application
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Slice volumes using a SliceProxy. More...
#include <cxTexture3DSlicerProxy.h>
Public Member Functions | |
virtual | ~Texture3DSlicerProxyImpl () |
void | setViewportData (const Transform3D &vpMs, const DoubleBoundingBox3D &vp) |
void | setImages (std::vector< ImagePtr > images) |
void | setSliceProxy (SliceProxyPtr slicer) |
SliceProxyPtr | getSliceProxy () |
void | setTargetSpaceToR () |
use to draw the slice in 3D r space instead of in 2D s space. More... | |
vtkActorPtr | getActor () |
std::vector< ImagePtr > | getImages () |
virtual void | setRenderWindow (vtkRenderWindowPtr window) |
Public Member Functions inherited from cx::Texture3DSlicerProxy | |
virtual | ~Texture3DSlicerProxy () |
virtual void | setShaderPath (QString shaderFile) |
Static Public Member Functions | |
static Texture3DSlicerProxyPtr | New (SharedOpenGLContextPtr context) |
Static Public Member Functions inherited from cx::Texture3DSlicerProxy | |
static Texture3DSlicerProxyPtr | New (SharedOpenGLContextPtr context) |
static bool | isSupported (vtkRenderWindowPtr window) |
Protected Slots | |
void | transformChangedSlot () |
void | transferFunctionChangedSlot () |
void | uploadChangedImage (QString uid) |
Protected Member Functions | |
Texture3DSlicerProxyImpl (SharedOpenGLContextPtr context) | |
void | createGeometryPlane (Vector3D point1_s, Vector3D point2_s, Vector3D origin_s) |
Protected Member Functions inherited from cx::Texture3DSlicerProxy | |
Texture3DSlicerProxy () | |
Slice volumes using a SliceProxy.
The functionality is equal to SlicedImageProxy, but the actual slicing is performed by loading the image into the GPU as a 3D texture and slicing it there, using the GPU.
Definition at line 98 of file cxTexture3DSlicerProxy.h.
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virtual |
Definition at line 125 of file cxTexture3DSlicerProxy.cpp.
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protected |
Definition at line 90 of file cxTexture3DSlicerProxy.cpp.
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protected |
Definition at line 203 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 135 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 140 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 428 of file cxTexture3DSlicerProxy.cpp.
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static |
Definition at line 130 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 378 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 145 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 411 of file cxTexture3DSlicerProxy.cpp.
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virtual |
use to draw the slice in 3D r space instead of in 2D s space.
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 53 of file cxTexture3DSlicerProxy.cpp.
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virtual |
Reimplemented from cx::Texture3DSlicerProxy.
Definition at line 150 of file cxTexture3DSlicerProxy.cpp.
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protectedslot |
Definition at line 632 of file cxTexture3DSlicerProxy.cpp.
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protectedslot |
Definition at line 622 of file cxTexture3DSlicerProxy.cpp.
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protectedslot |
Definition at line 637 of file cxTexture3DSlicerProxy.cpp.