Fraxinus
18.10
An IGT application
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#include "cxResourceVisualizationExport.h"
#include "cxForwardDeclarations.h"
#include <vtkCommand.h>
#include "cxLogger.h"
Go to the source code of this file.
Classes | |
class | cx::ShaderCallback |
The ShaderCallback class is used to update information sent to our custom OpenGL shaders. More... | |
struct | cx::ShaderCallback::ShaderItem |
Namespaces | |
cx | |
Namespace for all CustusX production code. | |
Typedefs | |
typedef vtkSmartPointer< class vtkTextureObject > | vtkTextureObjectPtr |
typedef vtkSmartPointer< class vtkOpenGLBufferObject > | vtkOpenGLBufferObjectPtr |
typedef vtkSmartPointer< class ShaderCallback > | cx::ShaderCallbackPtr |
typedef vtkSmartPointer<class vtkOpenGLBufferObject> vtkOpenGLBufferObjectPtr |
Definition at line 27 of file cxShaderCallback.h.
typedef vtkSmartPointer<class vtkTextureObject> vtkTextureObjectPtr |
Definition at line 24 of file cxShaderCallback.h.