Fraxinus  17.12-rc4
An IGT application
cxTexture3DSlicerRep.cpp
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
3 
4 Copyright (c) 2008-2014, SINTEF Department of Medical Technology
5 All rights reserved.
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7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
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10 1. Redistributions of source code must retain the above copyright notice,
11  this list of conditions and the following disclaimer.
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21 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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31 =========================================================================*/
32 
33 
34 #include "cxTexture3DSlicerRep.h"
35 
36 #include <vtkRenderer.h>
37 #include <vtkFloatArray.h>
38 #include <vtkPlaneSource.h>
39 #include <vtkPointData.h>
40 #include <vtkTriangleFilter.h>
41 #include <vtkStripper.h>
42 #include <vtkImageData.h>
43 #include <vtkLookupTable.h>
44 
45 #include "cxImage.h"
46 #include "cxView.h"
47 #include "cxImageLUT2D.h"
48 #include "cxSliceProxy.h"
49 #include "cxTypeConversions.h"
50 #include "cxGPUImageBuffer.h"
51 #include "cxTexture3DSlicerProxy.h"
52 
53 #include "cxSharedOpenGLContext.h"
54 
55 //---------------------------------------------------------
56 namespace cx
57 {
58 //---------------------------------------------------------
59 
61 {
62  mProxy->setTargetSpaceToR();
63 }
64 
66  RepImpl()
67 {
68  mProxy = Texture3DSlicerProxy::New(context);
69 }
70 
72 {
73 }
74 
76 {
77  return "Texture3DSlicerRep";
78 }
79 
81 {
82  return wrap_new(new Texture3DSlicerRep(context), uid);
83 }
84 
86 {
87  mProxy->setShaderPath(path);
88 }
89 
90 void Texture3DSlicerRep::viewChanged()
91 {
92  if (!this->getView())
93  return;
94  if (this->getView()->getZoomFactor() < 0)
95  return; // ignore if zoom is invalid
96  mProxy->setViewportData(this->getView()->get_vpMs(), this->getView()->getViewport());
97 }
98 
99 void Texture3DSlicerRep::setImages(std::vector<ImagePtr> images)
100 {
101  mProxy->setImages(images);
102 }
103 
104 std::vector<ImagePtr> Texture3DSlicerRep::getImages()
105 {
106  return mProxy->getImages();
107 }
108 
110 {
111  mProxy->setSliceProxy(slicer);
112 }
113 
115 {
116  view->getRenderer()->AddActor(mProxy->getActor());
117  connect(view.get(), SIGNAL(resized(QSize)), this, SLOT(viewChanged()));
118  this->viewChanged();
119 }
120 
122 {
123  view->getRenderer()->RemoveActor(mProxy->getActor());
124  disconnect(view.get(), SIGNAL(resized(QSize)), this, SLOT(viewChanged()));
125 }
126 
127 void Texture3DSlicerRep::printSelf(std::ostream & os, Indent indent)
128 {
129 
130 }
131 
133 {
134  mProxy->setViewportData(vpMs, vp);
135 }
136 
138 {
139  return Texture3DSlicerProxy::isSupported(window);
140 }
141 
143 {
144  mProxy->setRenderWindow(window);
145 }
146 
147 //---------------------------------------------------------
148 }//end namespace
149 //---------------------------------------------------------
boost::shared_ptr< class Texture3DSlicerRep > Texture3DSlicerRepPtr
ViewPtr getView() const
Definition: cxRepImpl.cpp:104
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
boost::shared_ptr< class SliceProxy > SliceProxyPtr
void setRenderWindow(vtkRenderWindowPtr window)
virtual void printSelf(std::ostream &os, Indent indent)
void setSliceProxy(SliceProxyPtr slicer)
static boost::shared_ptr< REP > wrap_new(REP *object, QString uid)
Definition: cxRepImpl.h:83
vtkSmartPointer< class vtkRenderWindow > vtkRenderWindowPtr
Texture3DSlicerRep(SharedOpenGLContextPtr context)
boost::shared_ptr< class View > ViewPtr
void setShaderPath(QString path)
virtual void removeRepActorsFromViewRenderer(ViewPtr view)
boost::shared_ptr< class SharedOpenGLContext > SharedOpenGLContextPtr
std::vector< ImagePtr > getImages()
virtual QString getType() const
static Texture3DSlicerRepPtr New(SharedOpenGLContextPtr context, const QString &uid="")
Formatting class for debug printing of the ssc library.
Definition: cxIndent.h:49
Default implementation of Rep.
Definition: cxRepImpl.h:63
void setImages(std::vector< ImagePtr > images)
Representation of a floating-point bounding box in 3D. The data are stored as {xmin,xmax,ymin,ymax,zmin,zmax}, in order to simplify communication with vtk.
virtual void addRepActorsToViewRenderer(ViewPtr view)
static bool isSupported(vtkRenderWindowPtr window)
static bool isSupported(vtkRenderWindowPtr window)
void setViewportData(const Transform3D &vpMs, const DoubleBoundingBox3D &vp)
static Texture3DSlicerProxyPtr New(SharedOpenGLContextPtr context)
Namespace for all CustusX production code.