33 #ifndef CXLANDMARKIMAGEREGISTRATIONWIDGET_H_ 34 #define CXLANDMARKIMAGEREGISTRATIONWIDGET_H_ 36 #include "org_custusx_registration_method_centerline_Export.h" 74 QString windowTitle,
bool useRegistrationFixedPropertyInsteadOfActiveImage =
false);
79 void addLandmarkButtonClickedSlot();
80 virtual void editLandmarkButtonClickedSlot();
81 void removeLandmarkButtonClickedSlot();
82 void createCenterlineButtonClickedSlot();
83 virtual void cellClickedSlot(
int row,
int column);
85 void onCurrentImageChanged();
88 virtual void showEvent(QShowEvent* event);
89 virtual void hideEvent(QHideEvent* event);
90 virtual QString getTargetName()
const;
92 virtual void setTargetLandmark(QString uid,
Vector3D p_target);
96 virtual void prePaintEvent();
97 QString getLandmarkName(QString uid);
113 DataPtr getCurrentData()
const;
114 bool mUseRegistrationFixedPropertyInsteadOfActiveImage;
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
boost::shared_ptr< class Data > DataPtr
boost::shared_ptr< class PickerRep > PickerRepPtr
boost::shared_ptr< class SelectDataStringPropertyBase > SelectDataStringPropertyBasePtr
boost::shared_ptr< class RegServices > RegServicesPtr
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
std::map< QString, class Landmark > LandmarkMap
Namespace for all CustusX production code.