Fraxinus  17.12-rc3
An IGT application
cxTexture3DSlicerRep.h
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
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32 
33 
34 #ifndef CXTEXTURE3DSLICERREP_H_
35 #define CXTEXTURE3DSLICERREP_H_
36 
37 #include "cxResourceVisualizationExport.h"
38 
39 #include "cxRepImpl.h"
40 #include <vector>
41 #include "cxTransform3D.h"
42 #include "cxBoundingBox3D.h"
43 
44 #include "vtkForwardDeclarations.h"
45 #include "cxForwardDeclarations.h"
46 
47 //---------------------------------------------------------
48 namespace cx
49 {
50 
51 typedef boost::shared_ptr<class Texture3DSlicerProxy> Texture3DSlicerProxyPtr;
52 
96 class cxResourceVisualization_EXPORT Texture3DSlicerRep: public RepImpl
97 {
98 Q_OBJECT
99 public:
100  static Texture3DSlicerRepPtr New(SharedOpenGLContextPtr context, const QString& uid="");
101 
102  virtual ~Texture3DSlicerRep();
103 
104  virtual QString getType() const;
105  void setShaderPath(QString path);
106  virtual void printSelf(std::ostream & os, Indent indent);
107  void setViewportData(const Transform3D& vpMs, const DoubleBoundingBox3D& vp); // DEPRECATED: use zoomfactor in View and the object will auto-update
108  void setImages(std::vector<ImagePtr> images);
109  std::vector<ImagePtr> getImages();
110  void setSliceProxy(SliceProxyPtr slicer);
111  void setTargetSpaceToR();
112  static bool isSupported(vtkRenderWindowPtr window);
113  void setRenderWindow(vtkRenderWindowPtr window);
114 
115 protected:
117  virtual void addRepActorsToViewRenderer(ViewPtr view);
118  virtual void removeRepActorsFromViewRenderer(ViewPtr view);
119 
120 private slots:
121  void viewChanged();
122 
123 private:
124  Texture3DSlicerProxyPtr mProxy;
125 };
126 //---------------------------------------------------------
127 }//end namespace
128 //---------------------------------------------------------
129 #endif /* CXTEXTURE3DSLICERREP_H_ */
130 
boost::shared_ptr< class Texture3DSlicerRep > Texture3DSlicerRepPtr
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
boost::shared_ptr< class SliceProxy > SliceProxyPtr
vtkSmartPointer< class vtkRenderWindow > vtkRenderWindowPtr
Display overlayed image slices in 2D.
boost::shared_ptr< class View > ViewPtr
boost::shared_ptr< class SharedOpenGLContext > SharedOpenGLContextPtr
Formatting class for debug printing of the ssc library.
Definition: cxIndent.h:49
Default implementation of Rep.
Definition: cxRepImpl.h:63
boost::shared_ptr< class Texture3DSlicerProxy > Texture3DSlicerProxyPtr
Representation of a floating-point bounding box in 3D. The data are stored as {xmin,xmax,ymin,ymax,zmin,zmax}, in order to simplify communication with vtk.
Namespace for all CustusX production code.