Helper class for GPU rendering of slices.
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#include <cxTextureSlicePainter.h>
Helper class for GPU rendering of slices.
- See also
- Texture3DSlicerProxyImpl
Definition at line 76 of file cxTextureSlicePainter.h.
cx::TextureSlicePainter::TextureSlicePainter |
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protected |
cx::TextureSlicePainter::~TextureSlicePainter |
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protectedvirtual |
bool cx::TextureSlicePainter::CanRender |
( |
vtkRenderer * |
, |
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vtkActor * |
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) |
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protected |
void cx::TextureSlicePainter::ClearGraphicsResources |
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protected |
bool cx::TextureSlicePainter::LoadRequiredExtension |
( |
vtkOpenGLExtensionManager * |
mgr, |
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QString |
id |
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) |
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staticprotected |
bool cx::TextureSlicePainter::LoadRequiredExtensions |
( |
vtkOpenGLExtensionManager * |
mgr | ) |
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static |
void cx::TextureSlicePainter::PrepareForRendering |
( |
vtkRenderer * |
renderer, |
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vtkActor * |
actor |
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) |
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protectedvirtual |
void cx::TextureSlicePainter::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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void cx::TextureSlicePainter::ReleaseGraphicsResources |
( |
vtkWindow * |
win | ) |
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virtual |
void cx::TextureSlicePainter::releaseGraphicsResources |
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int |
index | ) |
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void cx::TextureSlicePainter::RenderInternal |
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vtkRenderer * |
renderer, |
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vtkActor * |
actor, |
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unsigned long |
typeflags, |
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bool |
forceCompileOnly |
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) |
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protected |
void cx::TextureSlicePainter::SetColorAttribute |
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int |
index, |
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float |
window, |
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float |
level, |
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float |
llr, |
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float |
alpha |
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) |
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void cx::TextureSlicePainter::setShaderPath |
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QString |
path | ) |
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The documentation for this class was generated from the following files:
- /media/jenkins/bamboo/buildagent/xml-data/build-dir/CX-TB-JOB1/CX/CX/source/resource/view/Primitives/cxTextureSlicePainter.h
- /media/jenkins/bamboo/buildagent/xml-data/build-dir/CX-TB-JOB1/CX/CX/source/resource/view/Primitives/cxTextureSlicePainter.cpp