#include <cxMeshTextureWidget.h>
|
| MeshTextureWidget (SelectDataStringPropertyBasePtr meshSelector, PatientModelServicePtr patientModelService, ViewServicePtr viewService, QWidget *parent) |
|
virtual | ~MeshTextureWidget () |
|
SelectDataStringPropertyBasePtr | getSelector () |
|
| BaseWidget (QWidget *parent, QString objectName, QString windowTitle) |
|
virtual | ~BaseWidget () |
|
QWidget * | createMethodWidget (QWidget *inputWidget, QWidget *outputWidget, QString methodname, bool inputChecked=false, bool outputVisible=true) |
| Create a specialized widget for filters, with input/ouput, enable and options. More...
|
|
QGroupBox * | createGroupbox (QWidget *widget, QString boxname) |
| Create a group box with a given name. More...
|
|
QGroupBox * | wrapInGroupBox (QWidget *base, QString name) |
|
CXFrame * | wrapInFrame (QWidget *base) |
|
QAction * | createAction2 (QObject *parent, QIcon iconName, QString text, QString tip, QLayout *layout=NULL, QToolButton *button=new QToolButton()) |
|
template<class T > |
QAction * | createAction (QObject *parent, QIcon iconName, QString text, QString tip, T slot, QLayout *layout=NULL, QToolButton *button=new QToolButton()) |
|
| OptimizedUpdateWidget (QWidget *parent=NULL) |
|
virtual | ~OptimizedUpdateWidget () |
|
void | forcePrePaint () |
|
Definition at line 21 of file cxMeshTextureWidget.h.
cx::MeshTextureWidget::~MeshTextureWidget |
( |
| ) |
|
|
virtual |
void cx::MeshTextureWidget::meshSelectedSlot |
( |
| ) |
|
|
protectedslot |
void cx::MeshTextureWidget::prePaintEvent |
( |
| ) |
|
|
protectedvirtualslot |
void cx::MeshTextureWidget::setupUI |
( |
| ) |
|
|
protectedslot |
The documentation for this class was generated from the following files:
- /media/jenkins/bamboo/buildagent/xml-data/build-dir/CX-TB-JOB1/CX/CX/source/gui/dataWidgets/cxMeshTextureWidget.h
- /media/jenkins/bamboo/buildagent/xml-data/build-dir/CX-TB-JOB1/CX/CX/source/gui/dataWidgets/cxMeshTextureWidget.cpp