CustusX  16.5.0-rc9
An IGT application
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cxVector3DComponentProperty.cpp
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
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32 
34 
35 namespace cx
36 {
37 
39  mBase(base), mIndex(index), mName(name), mHelp(help)
40 {
41  connect(mBase.get(), SIGNAL(changed()), this, SIGNAL(changed()));
42 }
43 
45 {
46  return mName.isEmpty() ? mBase->getDisplayName() : mName;
47 }
48 
50 {
51  Vector3D vec = mBase->getValue();
52  vec[mIndex] = value;
53 // std::cout << "set val for comp " << " " << value << " " << mIndex << std::endl;
54  return mBase->setValue(vec);
55 }
56 
58 {
59  return mBase->getValue()[mIndex];
60 }
61 
63 {
64  return mHelp.isEmpty() ? mBase->getHelp() : mHelp;
65 }
66 
68 {
69  return mBase->getValueRange();
70 }
71 
73 {
74  return mBase->convertInternal2Display(internal);
75 }
76 
78 {
79  return mBase->convertDisplay2Internal(display);
80 }
81 
83 {
84  return mBase->getValueDecimals();
85 }
86 
87 
88 
89 }
Utility class for describing a bounded numeric range.
Definition: cxDoubleRange.h:53
virtual double getValue() const
get the data value.
virtual double convertInternal2Display(double internal)
range of value
boost::shared_ptr< Vector3DPropertyBase > Vector3DPropertyBasePtr
Vector3DComponentProperty(Vector3DPropertyBasePtr base, int index, QString name, QString help)
void changed()
emit when the underlying data value is changed: The user interface will be updated.
virtual double convertDisplay2Internal(double display)
conversion from internal value to display value
virtual DoubleRange getValueRange() const
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
Definition: cxVector3D.h:63
virtual bool setValue(double value)
set the data value.
virtual QString getHelp() const
return a descriptive help string for the data, used for example as a tool tip.
virtual int getValueDecimals() const
number of relevant decimals in value
virtual QString getDisplayName() const
name of data entity. Used for display to user.