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cxTransform3D.h
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
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32 
33 #ifndef CXTRANSFORM3D_H_
34 #define CXTRANSFORM3D_H_
35 
36 #include "cxResourceExport.h"
37 #include "cxPrecompiledHeader.h"
38 
39 #include <boost/array.hpp>
40 #include <boost/shared_ptr.hpp>
41 #include <QString>
42 #include "cxVector3D.h"
43 #include "cxDefinitions.h"
44 
45 
49 namespace cx_transform3D_internal
50 {
53 cxResource_EXPORT boost::array<double, 16> flatten(const Eigen::Affine3d* self);
54 
55 cxResource_EXPORT void fill(Eigen::Affine3d* self, vtkMatrix4x4Ptr m);
56 cxResource_EXPORT void fill(Eigen::Affine3d* self, float m[4][4]);
57 cxResource_EXPORT void fill(Eigen::Affine3d* self, const double* raw);
58 cxResource_EXPORT vtkMatrix4x4Ptr getVtkMatrix(const Eigen::Affine3d* self);
59 cxResource_EXPORT std::ostream& put(const Eigen::Affine3d* self, std::ostream& s, int indent, char newline);
60 cxResource_EXPORT Eigen::Affine3d fromString(const QString& text, bool* _ok);
61 cxResource_EXPORT vtkTransformPtr getVtkTransform(const Eigen::Affine3d* self);
62 }
63 
65 namespace Eigen
66 {
67 
68 template<typename _Scalar, int _Dim, int _Mode, int _Options>
69 std::ostream& operator<<(std::ostream& s, const Eigen::Transform<_Scalar, _Dim, _Mode, _Options>& t)
70 {
71  s << t.matrix().format(IOFormat()); // hack: force OK output even when the default in sscMathBase.h is Veector3D-centered.
72  // t.put(s);
73  return s;
74 }
75 
76 template<typename _Scalar, int _Dim, int _Mode, int _Options>
77 Vector3d Transform<_Scalar, _Dim, _Mode, _Options>::vector(const Vector3d& v) const
78 {
79  return this->linear() * v;
80 }
81 
82 template<typename _Scalar, int _Dim, int _Mode, int _Options>
83 Vector3d Transform<_Scalar, _Dim, _Mode, _Options>::unitVector(const Vector3d& v) const
84 {
85  return (this->linear() * v).normal();
86 }
87 
88 template<typename _Scalar, int _Dim, int _Mode, int _Options>
89 Vector3d Transform<_Scalar, _Dim, _Mode, _Options>::coord(const Vector3d& v) const
90 {
91  return (*this) * v;
92 }
93 
94 template<typename _Scalar, int _Dim, int _Mode, int _Options>
95 Transform<_Scalar, _Dim, _Mode, _Options> Transform<_Scalar, _Dim, _Mode, _Options>::inv() const
96 {
97  return this->inverse();
98 }
99 
100 template<typename _Scalar, int _Dim, int _Mode, int _Options>
101 boost::array<double, 16> Transform<_Scalar, _Dim, _Mode, _Options>::flatten() const
102 {
104 }
105 
106 template<typename _Scalar, int _Dim, int _Mode, int _Options>
107 Transform<_Scalar, _Dim, _Mode, _Options>::Transform(vtkMatrix4x4* m)
108 {
110 }
111 
112 template<typename _Scalar, int _Dim, int _Mode, int _Options>
113 Transform<_Scalar, _Dim, _Mode, _Options>::Transform(double* raw)
114 {
116 }
117 
118 template<typename _Scalar, int _Dim, int _Mode, int _Options>
120 {
122 }
123 
124 template<typename _Scalar, int _Dim, int _Mode, int _Options>
126 {
128 }
129 
130 template<typename _Scalar, int _Dim, int _Mode, int _Options>
131 std::ostream& Transform<_Scalar, _Dim, _Mode, _Options>::put(std::ostream& s, int indent, char newline) const
132 {
133  return cx_transform3D_internal::put(this, s, indent, newline);
134 }
135 
136 template<typename _Scalar, int _Dim, int _Mode, int _Options>
137 Transform<_Scalar, _Dim, _Mode, _Options> Transform<_Scalar, _Dim, _Mode, _Options>::fromString(const QString& text,
138  bool* _ok)
139 {
140  return cx_transform3D_internal::fromString(text, _ok);
141 }
142 
143 template<typename _Scalar, int _Dim, int _Mode, int _Options>
144 Transform<_Scalar, _Dim, _Mode, _Options> Transform<_Scalar, _Dim, _Mode, _Options>::fromVtkMatrix(vtkMatrix4x4Ptr m)
145 {
146  Transform<_Scalar, _Dim, _Mode, _Options> retval;
147  cx_transform3D_internal::fill(&retval, m);
148  return retval;
149 }
150 
151 template<typename _Scalar, int _Dim, int _Mode, int _Options>
152 Transform<_Scalar, _Dim, _Mode, _Options> Transform<_Scalar, _Dim, _Mode, _Options>::fromFloatArray(float m[4][4])
153 {
154  Transform<_Scalar, _Dim, _Mode, _Options> retval;
155  cx_transform3D_internal::fill(&retval, m);
156  return retval;
157 }
158 
159 
160 } // namespace Eigen
162 
163 // --------------------------------------------------------
164 namespace cx
165 {
166 class DoubleBoundingBox3D;
167 
182 typedef Eigen::Affine3d Transform3D;
183 
184 cxResource_EXPORT bool similar(const Transform3D& a, const Transform3D& b, double tol = 1.0E-4);
185 
189 cxResource_EXPORT DoubleBoundingBox3D transform(const Transform3D& m, const DoubleBoundingBox3D& bb);
190 
196 cxResource_EXPORT Transform3D createTransformNormalize(const DoubleBoundingBox3D& in, const DoubleBoundingBox3D& out);
197 
200 cxResource_EXPORT Transform3D createTransformScale(const Vector3D& scale);
201 
204 cxResource_EXPORT Transform3D createTransformTranslate(const Vector3D& translation);
205 
208 cxResource_EXPORT Transform3D createTransformRotateX(const double angle);
209 
212 cxResource_EXPORT Transform3D createTransformRotateY(const double angle);
213 
216 cxResource_EXPORT Transform3D createTransformRotateZ(const double angle);
217 
224 cxResource_EXPORT Transform3D createTransformIJC(const Vector3D& ivec, const Vector3D& jvec, const Vector3D& center);
225 
227 
228 
234 cxResource_EXPORT Transform3D createTransformLPS2RAS();
235 
241 cxResource_EXPORT Transform3D createTransformFromReferenceToExternal(PATIENT_COORDINATE_SYSTEM external);
242 
243 
244 
245 // --------------------------------------------------------
246 typedef boost::shared_ptr<Transform3D> Transform3DPtr;
247 
252 } // namespace cx
253 // --------------------------------------------------------
254 
255 #endif /*CXTRANSFORM3D_H_*/
vtkSmartPointer< class vtkMatrix4x4 > vtkMatrix4x4Ptr
Definition: cxMathBase.h:58
DoubleBoundingBox3D transform(const Transform3D &m, const DoubleBoundingBox3D &bb)
Transform3D createTransformRotateY(const double angle)
std::ostream & put(const Eigen::Affine3d *self, std::ostream &s, int indent, char newline)
Transform3D createTransformScale(const Vector3D &scale_)
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
boost::array< double, 16 > flatten(const Eigen::Affine3d *self)
cxResource_EXPORT Transform3D createTransformFromReferenceToExternal(PATIENT_COORDINATE_SYSTEM external)
boost::shared_ptr< Transform3D > Transform3DPtr
cxResource_EXPORT Transform3D createTransformRotationBetweenVectors(Vector3D from, Vector3D to)
cxResource_EXPORT Transform3D createTransformLPS2RAS()
Vector3D unitVector(double thetaXY, double thetaZ)
compute a unit vector given angles xy in the xy plane and z meaning the elevation from the xy plane...
Definition: cxVector3D.cpp:77
vtkSmartPointer< class vtkTransform > vtkTransformPtr
Definition: cxMathBase.h:62
Transform3D createTransformNormalize(const DoubleBoundingBox3D &in, const DoubleBoundingBox3D &out)
bool similar(const DoubleBoundingBox3D &a, const DoubleBoundingBox3D &b, double tol)
vtkMatrix4x4Ptr getVtkMatrix(const Eigen::Affine3d *self)
Transform3D createTransformIJC(const Vector3D &ivec, const Vector3D &jvec, const Vector3D &center)
Eigen::Affine3d fromString(const QString &text, bool *_ok)
Transform3D createTransformTranslate(const Vector3D &translation)
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
Definition: cxVector3D.h:63
void fill(Eigen::Affine3d *self, vtkMatrix4x4Ptr m)
Transform3D createTransformRotateZ(const double angle)
vtkTransformPtr getVtkTransform(const Eigen::Affine3d *self)
Transform3D createTransformRotateX(const double angle)