CustusX  16.5.0-rc9
An IGT application
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cxDepthPeeling.cpp
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
3 
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32 #include "cxDepthPeeling.h"
33 #include "cxLogger.h"
34 
43 vtkSmartPointer<vtkAppendPolyData> GenerateOverlappingBunchOfSpheres(int theta, int phi)
44 {
45  vtkSmartPointer<vtkAppendPolyData> appendData =
46  vtkSmartPointer<vtkAppendPolyData>::New();
47 
48  for (int i = 0; i < 5; i++)
49  {
50  vtkSmartPointer<vtkSphereSource> sphereSource =
51  vtkSmartPointer<vtkSphereSource>::New();
52  sphereSource->SetThetaResolution(theta);
53  sphereSource->SetPhiResolution(phi);
54  sphereSource->SetRadius(0.5); // all spheres except the center
55  // one should have radius = 0.5
56  switch (i)
57  {
58  case 0:
59  sphereSource->SetRadius(1);
60  sphereSource->SetCenter(0, 0, 0); break;
61  case 1:
62  sphereSource->SetCenter(1, 0, 0); break;
63  case 2:
64  sphereSource->SetCenter(-1, 0, 0); break;
65  case 3:
66  sphereSource->SetCenter(0, 1, 0); break;
67  case 4:
68  sphereSource->SetCenter(0, -1, 0); break;
69  }
70  sphereSource->Update();
71  appendData->AddInputConnection(sphereSource->GetOutputPort());
72  }
73 
74  return appendData;
75 }
76 
89  vtkSmartPointer<vtkRenderWindow> renderWindow,
90  vtkSmartPointer<vtkRenderer> renderer, int maxNoOfPeels,
91  double occlusionRatio)
92 {
93  if (!renderWindow || !renderer)
94  {
95  cx::reportWarning("Can't set depth peeling. No render / renderwindow");
96  return false;
97  }
98 
99  // 1. Use a render window with alpha bits (as initial value is 0 (false)):
100  renderWindow->SetAlphaBitPlanes(true);
101 
102  // 2. Force to not pick a framebuffer with a multisample buffer
103  // (as initial value is 8):
104  renderWindow->SetMultiSamples(0);
105 
106  // 3. Choose to use depth peeling (if supported) (initial value is 0 (false)):
107  renderer->SetUseDepthPeeling(true);
108 
109  // 4. Set depth peeling parameters
110  // - Set the maximum number of rendering passes (initial value is 4):
111  renderer->SetMaximumNumberOfPeels(maxNoOfPeels);
112  // - Set the occlusion ratio (initial value is 0.0, exact image):
113  renderer->SetOcclusionRatio(occlusionRatio);
114 
115  // Do a test render
116  renderWindow->Render();
117  // Check whether depth peeling was used
118  bool success = renderer->GetLastRenderingUsedDepthPeeling();
119 
120  return success;
121 }
122 
124  vtkSmartPointer<vtkRenderWindow> renderWindow,
125  vtkSmartPointer<vtkRenderer> renderer)
126 {
127  if (!renderWindow || !renderer)
128  {
129  cx::reportWarning("Can't turn off depth peeling. No render / renderwindow");
130  return false;
131  }
132 
133  // Set values back to defaults
134  // TODO: Save defaults (see IsDepthPeelingSupported())
135  renderWindow->SetAlphaBitPlanes(false);
136  renderWindow->SetMultiSamples(8);
137  renderer->SetUseDepthPeeling(false);
138  renderer->SetMaximumNumberOfPeels(4);
139  renderer->SetOcclusionRatio(0.0);
140 
141  return true;
142 }
143 
155 bool IsDepthPeelingSupported(vtkSmartPointer<vtkRenderWindow> renderWindow,
156  vtkSmartPointer<vtkRenderer> renderer, bool doItOffScreen)
157 {
158  if (!renderWindow || !renderer)
159  {
160  cx::reportWarning("Can't test depth peeling. No render / renderwindow");
161  return false;
162  }
163 
164  bool success = true;
165 
166  // Save original renderer / render window state
167  bool origOffScreenRendering = renderWindow->GetOffScreenRendering() == 1;
168  bool origAlphaBitPlanes = renderWindow->GetAlphaBitPlanes() == 1;
169  int origMultiSamples = renderWindow->GetMultiSamples();
170  bool origUseDepthPeeling = renderer->GetUseDepthPeeling() == 1;
171  int origMaxPeels = renderer->GetMaximumNumberOfPeels();
172  double origOcclusionRatio = renderer->GetOcclusionRatio();
173 
174  // Activate off screen rendering on demand
175  renderWindow->SetOffScreenRendering(doItOffScreen);
176 
177  // Setup environment for depth peeling (with some default parametrization)
178  success = success && SetupEnvironmentForDepthPeeling(renderWindow, renderer,
179  100, 0.1);
180 
181  // Do a test render
182  renderWindow->Render();
183 
184  // Check whether depth peeling was used
185  success = success && renderer->GetLastRenderingUsedDepthPeeling();
186 
187  // recover original state
188  renderWindow->SetOffScreenRendering(origOffScreenRendering);
189  renderWindow->SetAlphaBitPlanes(origAlphaBitPlanes);
190  renderWindow->SetMultiSamples(origMultiSamples);
191  renderer->SetUseDepthPeeling(origUseDepthPeeling);
192  renderer->SetMaximumNumberOfPeels(origMaxPeels);
193  renderer->SetOcclusionRatio(origOcclusionRatio);
194 
195  return success;
196 }
bool IsDepthPeelingSupported(vtkSmartPointer< vtkRenderWindow > renderWindow, vtkSmartPointer< vtkRenderer > renderer, bool doItOffScreen)
vtkSmartPointer< vtkAppendPolyData > GenerateOverlappingBunchOfSpheres(int theta, int phi)
void reportWarning(QString msg)
Definition: cxLogger.cpp:91
bool TurnOffDepthPeeling(vtkSmartPointer< vtkRenderWindow > renderWindow, vtkSmartPointer< vtkRenderer > renderer)
Turn off depth peeling.
bool SetupEnvironmentForDepthPeeling(vtkSmartPointer< vtkRenderWindow > renderWindow, vtkSmartPointer< vtkRenderer > renderer, int maxNoOfPeels, double occlusionRatio)